<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-2859427765106105796</id><updated>2012-02-16T10:01:18.532-02:00</updated><category term='POti'/><category term='Aritana'/><category term='Geral'/><title type='text'>Duaik</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://duaik.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2859427765106105796/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://duaik.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Ricardo Duaik</name><uri>http://www.blogger.com/profile/09766882935686686157</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>4</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-2859427765106105796.post-1699491492244526506</id><published>2011-12-26T01:53:00.001-02:00</published><updated>2011-12-26T01:54:09.938-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Aritana'/><title type='text'>Aritana VideoBlog 01</title><content type='html'>Este é o primeiro VideoBlog do projeto Aritana (Evolução do projeto POti). Aritana é um jogo de plataforma que está em desenvolvimento pela Duaik. No vídeo, mostramos a primeira fase do jogo com um pouco da jogabilidade e dos itens coletáveis. Fique ligado para mais atualizações do jogo e envie seus comentários.&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&lt;iframe allowfullscreen="" frameborder="0" height="333" src="http://www.youtube.com/embed/IdlC1yv66Wg" width="535"&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2859427765106105796-1699491492244526506?l=duaik.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://duaik.blogspot.com/feeds/1699491492244526506/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2859427765106105796&amp;postID=1699491492244526506&amp;isPopup=true' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2859427765106105796/posts/default/1699491492244526506'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2859427765106105796/posts/default/1699491492244526506'/><link rel='alternate' type='text/html' href='http://duaik.blogspot.com/2011/12/aritana-videoblog-01.html' title='Aritana VideoBlog 01'/><author><name>Ricardo Duaik</name><uri>http://www.blogger.com/profile/09766882935686686157</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/IdlC1yv66Wg/default.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2859427765106105796.post-5658113093101845767</id><published>2011-07-12T16:12:00.000-03:00</published><updated>2011-07-12T16:12:08.750-03:00</updated><title type='text'>POti - Teste de animação</title><content type='html'>Esta é a segunda versão da engine que estamos montando em XNA 4.0. Adicionamos animação do personagem através de animação por SkinnedModel. Em alguns momentos é possível ver nosso Debug e como a animação se encaixa dentro do BoundingBox que lida com as colisões.&lt;br /&gt;&lt;br /&gt;&lt;iframe width="535" height="333" src="http://www.youtube.com/embed/rs6RRQV4FHs" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2859427765106105796-5658113093101845767?l=duaik.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://duaik.blogspot.com/feeds/5658113093101845767/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2859427765106105796&amp;postID=5658113093101845767&amp;isPopup=true' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2859427765106105796/posts/default/5658113093101845767'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2859427765106105796/posts/default/5658113093101845767'/><link rel='alternate' type='text/html' href='http://duaik.blogspot.com/2011/07/poti-teste-de-animacao.html' title='POti - Teste de animação'/><author><name>Ricardo Duaik</name><uri>http://www.blogger.com/profile/09766882935686686157</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/rs6RRQV4FHs/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2859427765106105796.post-7929399158836251817</id><published>2011-07-07T00:55:00.000-03:00</published><updated>2011-07-07T00:55:06.443-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='POti'/><title type='text'>POti - Teste de colisão</title><content type='html'>Esta é a primeira versão da engine que estamos montando para o nosso jogo de plataforma. Utilizamos o XNA 4.0. As colisões foram feitas utilizando altura no BoundingBox e comparação de triângulo. Estamos trabalhando agora em plataformas móveis e como elas interferem na movimentação do personagem.&lt;br /&gt;&lt;br /&gt;&lt;iframe width="535" height="333" src="http://www.youtube.com/embed/VLFM0rcgvNg" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2859427765106105796-7929399158836251817?l=duaik.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://duaik.blogspot.com/feeds/7929399158836251817/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2859427765106105796&amp;postID=7929399158836251817&amp;isPopup=true' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2859427765106105796/posts/default/7929399158836251817'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2859427765106105796/posts/default/7929399158836251817'/><link rel='alternate' type='text/html' href='http://duaik.blogspot.com/2011/07/poti-teste-de-colisao.html' title='POti - Teste de colisão'/><author><name>Ricardo Duaik</name><uri>http://www.blogger.com/profile/09766882935686686157</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/VLFM0rcgvNg/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2859427765106105796.post-948705198312997295</id><published>2011-04-26T14:59:00.004-03:00</published><updated>2011-04-27T14:08:08.051-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Geral'/><title type='text'>Iniciando uma nova fase...</title><content type='html'>Seja bem vindo ao Blog de Desenvolvimento da Duaik. Aqui vamos mostrar o andamento e curiosidades dos nossos projetos para ver os comentários e afinar a produção. A Duaik é uma produtora independente de jogos que iniciou em janeiro de 2011 e irá desenvolver inicialmente para a plataforma XBox Live e para PC utilizando a linguagem XNA da Microsoft. Em breve mostraremos novidades sobre o nosso primeiro projeto!&lt;br /&gt;&lt;br /&gt;Um grande abraço&lt;br /&gt;Irmãos Duaik&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2859427765106105796-948705198312997295?l=duaik.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://duaik.blogspot.com/feeds/948705198312997295/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2859427765106105796&amp;postID=948705198312997295&amp;isPopup=true' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2859427765106105796/posts/default/948705198312997295'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2859427765106105796/posts/default/948705198312997295'/><link rel='alternate' type='text/html' href='http://duaik.blogspot.com/2011/04/iniciando-uma-nova-fase.html' title='Iniciando uma nova fase...'/><author><name>Ricardo Duaik</name><uri>http://www.blogger.com/profile/09766882935686686157</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
